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📅 Development History

State.io — Conquer the World

by CASUAL AZUR GAMES · Strategy · View full /p/ profile →

📊 Tracking summary

Tracked since
2026-05-08
4 snapshots captured
Events detected
5
cause-and-effect changes
Google Play rating
4.11★
656,162 ratings from Google Play
Current revenue
$91 /mo
Estimated or reported monthly revenue

📈 Reviews growth with event markers

Cumulative review count over time. Each marker (🚀⭐💲🔄🔧📈📊📦) is a detected event — click anything in the timeline below to scroll to its row.

647,767 656,162 2026-05-08 2026-08-11 🔧 🔧 🔧 🚀

📅 What Worked™ · full timeline (5 events)

Every detected change in State.io — Conquer the World since we started tracking. Each event shows the cause (what changed) and effect (measured impact over 30 days after). Confidence chip flags whether the attribution is clean or muddied by co-occurring events.

2026-08
🔧
Shipped update — v4.1.1 → v4.2.0
→ 30 days after: reviews +2,550 high confidence
2026-07
🔧
Shipped update — v3.6.4 → v4.1.1
→ 30 days after: reviews +5,231 high confidence
2026-06
🔧
Shipped update — v3.6.1 → v3.6.4
→ 30 days after: reviews +2,681 high confidence
2026-06
Replaced 1 store screenshot
→ 30 days after: reviews +2,681 high confidence
2026-05
🚀
First tracked snapshot — initial data captured
→ 30 days after: reviews +3,164 high confidence

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