Hill Climb Racing 2

83
This Android title carves out a strong position in the physics-based off-road racing niche, directly competing with other casual, skill-focused racers that emphasize vehicle upgrades and stunt challenges over hyper-realistic simulation. The substantial number of ratings, coupled with a solid average score, indicates significant user traction and a mature product. This isn't a new entrant; it's an established player with a large, engaged user base, likely in a sustained growth or maintenance phase rather than early adoption. For free racing games in this category, a common monetization observation is the strong performance of cosmetic IAPs and battle pass subscriptions. While ads are present, the most successful titles often drive significant revenue through personalization options for vehicles and drivers, offering a clear upgrade path for committed players beyond just performance enhancements.
BU Score 83 · Excellent — strong product-market fit. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.
Track snapshot history and revenue forecast in the Performance section below.
- Title & subtitle keyword fit
- Description hook & conversion structure
- Screenshots, ratings, reviews strategy
📊 Performance Tracking LIVE
Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.
| 🧱 MVP baseline (design + 1-store ship) | +$28K |
| 📱 5 unique screens × $4.5K | +$22K |
| 💎 In-app purchase plumbing | +$9K |
| ⚙ Racing complexity ×2.10 | +$65K |
| 🌐 Cross-platform reach (iOS + Android) | +$68K |
Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.
| 💎 IAP / freemium model base | 28× MRR |
| ⭐ ★ rating ≥ 4.4 (solid) | +8% |
| 🏷 Racing category multiple | -15% |
| ⭐ Mature user base (1M+ ratings) | +8% |
Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.
| 📲 Racing engagement | ~170 installs / rating |
| 🔁 Racing D30 retention | 8% |
| 📍 DAU / MAU stickiness | 0.25 |
Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.
| 🏷 Category context | Racing |
| 📦 Tiny game bundle | → Native 2D engine |
How we forecast this revenue
MEDIUM CONFIDENCEBU Investment Matrix
Mixed signals · 59/100BIG TIERcompetitive but cautious- 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
- ⭐ Quality: 4.47★ across 4,704,072 reviews — strong (top 10%).
- 📍 Market: Not yet charting in any of the 9 monitored markets.
- 📈 Growth: Insufficient signal to assess trajectory.
- ⚠️ Risk: Low — no material risk signals detected.
💰 Forecast Revenue / mo
MODEL| High install base (4,704,072 ratings)METRIC | +$12,000 | |
| bugsREVIEW | −$1,800 | |
| 5 starREVIEW | +$1,800 | |
| Mature app (9y old)METRIC | +$1,500 | |
| annoying adsREVIEW | −$1,100 | |
| Good rating (4.5★)METRIC | +$800 | |
| Ad-supported / freemiumMETRIC | +$600 |
📈 Reviews Growth
LIVE⭐ Rating Trend
LIVEProfile & Insights
Identification
- App name
- Hill Climb Racing 2
- Developer
- Fingersoft
- Bundle ID
- com.fingersoft.hcr2
- App Store URL
- Open in App Store
- Category
- Racing
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- www.fingersoft.com
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Verified revenue / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $52/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- $0.99 - $200.00 per item
Founder
Funding
Press & Links
Contacts & Socials
📝 About this app
Race, upgrade, and compete in a physics-based driving adventure featuring online multiplayer racing, vehicle customization, custom track creation, and endless driving challenges. From the creators of the original global smash hit comes one of the world's most popular 2D racing games, packed with competitive PvP action, creative gameplay, and constant new content.… View full description on the official store →
What Worked™ · Development Pipeline
3 EVENTS TRACKEDTrack this app’s revenue
FREE📝 Description
95
More by Fingersoft
View all →Why high confidence: 4,704,072 ratings · no founder-verified revenue (model estimate only).




