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Google Play Games

85
Quality Score
Excellent

Google Play Games

High confidence
4.0 ✍️ Editor
✍️ GetAppValue analysis

This app serves as a central hub for Android gaming, directly competing with platform-agnostic game launchers and dedicated game discovery services like TapTap or even console-specific digital storefronts that offer cross-device play. Its significant rating volume, exceeding thirteen million, coupled with a solid average rating, indicates strong user adoption and sustained engagement, positioning it as a mature product with a well-established user base. The app’s free monetization model, typical for a platform utility, suggests its value is derived from ecosystem stickiness rather than direct revenue. In the broader entertainment category, particularly for gaming utilities, a common monetization observation is the potential for strategic partnerships with game developers for featured placements or exclusive content, or even a premium subscription tier offering ad-free experiences or advanced analytics for user’s gaming habits, which could unlock a new revenue stream beyond its current free offering.

BU Score 85 · Excellent — strong product-market fit. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track snapshot history and revenue forecast in the Performance section below.

💰 Monthly revenue · now vs forecast
● Right now
$3.0M
per month
12-mo forecast
$3.2M – $4.9M
per month
24-mo forecast
$3.8M – $7.1M
per month
BIG tier
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Typical impact: +2-5× organic installs
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD 💰 Estimated build cost
$100K
What it cost to build · not monthly revenue
Likely range $75K – $135K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~10 months at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
Entertainment complexity ×1.30 +$15K
🌐 Cross-platform reach (iOS + Android) +$36K
Total estimate $100K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$150K
What it would sell for · not monthly revenue
Marketplace range $100K – $200K · 14× MRR multiple
💸 ~1.5× build cost (break-even+)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺 Ad-supported base 15× MRR
★ rating 3.5-4.0 (mixed) -8%
🏷 Entertainment category multiple -5%
Mature user base (1M+ ratings) +8%
Final multiple 14× MRR
👥 Estimated audience size
1976.0M
Lifetime downloads (US-equivalent)
Monthly active
237.0M
Daily active
94.5M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Entertainment engagement ~150 installs / rating
🔁 Entertainment D30 retention 12%
📍 DAU / MAU stickiness 0.40
DAU / MAU 40% sticky
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$3.0M/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$3.0M – $4.0M
12 months
$3.2M – $4.9M
24 months
$3.8M – $7.1M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 56/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
6.8
Product Quality
7.9
Revenue Strength
6.5
Monetization Maturity
1.0
Defensibility
7.5
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Healthy — $1.2M - $6.6M/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 3.95★ across 13,176,644 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $54.0M-$96.0M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (13,176,644 ratings)METRIC
+$12,000
5 starREVIEW
+$1,800
Mature app (13y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Google Play Games
Developer
Google LLC
Bundle ID
com.google.android.play.games
App Store URL
Open in App Store
Category
Entertainment
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$218/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth13,176,644 ratings+29% lifetimeShow 3-year history estimate ▾Aug 2023Apr 2025Aug 2026
Tracked (3 weeks) Pre-tracking estimate (37 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Games are more fun with the Google Play Games app. We'll help you find your next favorite game – from action to puzzles. And with "Instant play," many games require no installation. Really. Save your progress and track your achievements as you level up. Plus, you can pick up where you left off from any device.

KEY FEATURES
• <b>Instant play:</b> There’s no installation needed – look for the "Instant play" button to instantly play full games.
• <b>Built-in Google games:</b> Play Solitaire, Minesweeper, Snake, PAC-MAN, Cricket, and Whirlybird – even when you’re offline.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 vVaries with device🔄 updated 0d ago📂 Entertainment💰 Free📺 Ad-supported
📅

What Worked™ · Development Pipeline

2 EVENTS TRACKED
Detected changes in this app over its tracked lifetime — each event links cause (what changed) to effect (what moved). Sorted newest first.See full history →Version history →
2026-05
🔧
Shipped update — vVaries with device → vVaries with device
→ 30 days after: reviews −10,195 medium · co-occurring
2026-05
🚀
First tracked snapshot — initial data captured
→ 30 days after: reviews −10,195 medium · co-occurring
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Google Play Games: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

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About this analysis
ZCAnalyzed by Zakhar Chumak · founder, GetAppValue·Full methodology·High confidence

Why high confidence: 13,176,644 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

4 answers · auto-generated from this app's public data
How much does Google Play Games make per month?
Based on our ML-calibrated revenue forecast, Google Play Games earns approximately $10K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
What apps are like Google Play Games?
Browse the full Entertainment category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes Google Play Games?
Google Play Games is published by Google LLC on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Google Play Games's BU Score?
Google Play Games has a BU Score of 85/100 (Excellent). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.