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Cut the Rope

82
Quality Score
Excellent

Cut the Rope

High confidence
4.5 ✍️ Editor
✍️ GetAppValue analysis

This Android title from ZeptoLab targets the casual physics-puzzle segment, directly competing with established franchises like Angry Birds and Where's My Water?. Its consistently high user satisfaction, evidenced by millions of positive ratings, signals robust, sustained user traction. This indicates a mature product with a deeply engaged user base, well past its initial growth phase and likely generating stable, significant ad revenue from its free monetization model. For similar physics-based puzzle games, a common monetization observation is the strong performance of rewarded video ads for hints or extra moves, often outperforming banner ads and in-app purchases for cosmetic items in terms of overall ARPU, especially given the high volume of daily active users these games attract.

BU Score 82 · Excellent — strong product-market fit. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track snapshot history and revenue forecast in the Performance section below.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
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Typical impact: +2-5× organic installs
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD 💰 Estimated build cost
$150K
What it cost to build · not monthly revenue
Likely range $110K – $200K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~1.8y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
Puzzle complexity ×1.60 +$35K
🌐 Cross-platform reach (iOS + Android) +$52K
Total estimate $150K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$200K
What it would sell for · not monthly revenue
Marketplace range $150K – $250K · 29× MRR multiple
💸 ~1.3× build cost (break-even+)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
★ rating ≥ 4.4 (solid) +8%
🏷 Puzzle category multiple -12%
Mature user base (1M+ ratings) +8%
Final multiple 29× MRR
👥 Estimated audience size
431.0M
Lifetime downloads (US-equivalent)
Monthly active
43.0M
Daily active
13.5M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Puzzle engagement ~160 installs / rating
🔁 Puzzle D30 retention 10%
📍 DAU / MAU stickiness 0.32
DAU / MAU 31% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Puzzle
📦 Tiny game bundle → Native 2D engine
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 63/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.9
Product Quality
8.9
Revenue Strength
5.8
Monetization Maturity
5.0
Defensibility
10.0
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.45★ across 2,702,928 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 7 of 7 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (2,696,346 ratings)METRIC
+$12,000
subscriptionREVIEW
+$2,500
5 starREVIEW
+$1,800
Mature app (14y old)METRIC
+$1,500
annoying adsREVIEW
−$1,100
Good rating (4.5★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Cut the Rope
Developer
ZeptoLab
Bundle ID
com.zeptolab.ctr.ads
App Store URL
Open in App Store
Category
Puzzle
Content rating
Not found
Languages
Not found

Company

Website
www.zeptolab.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$298/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.49 - $197.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

A CLASSIC PUZZLE GAME LOVED BY MILLIONS

A mysterious package arrives… and inside is Om Nom, a little monster with a big love for candy.
Your task is simple: cut the ropes and get the candy to Om Nom.

But don’t be fooled. Each level is a carefully crafted physics-based puzzle that challenges your logic, timing, and creativity.

EASY TO START. HARDER TO MASTER.
Every new level introduces a simple idea…and then challenges you to use it in new ways.
Puzzles grow richer and more inventive, rewarding observation, planning, and clever solutions.

HUNDREDS OF LEVELS, ORGANIZED IN BOXES… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v3.79.0🔄 updated 0d ago📂 Puzzle💰 Free📺 Ad-supported💎 IAP $0.49 - $197.99 per item
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Cut the Rope: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by ZeptoLab

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📦 Portfolio summaryINDIE studio
14apps·$2K/mocombined
✓ Diversified — top app contributes 17%; risk spread across portfolio

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About this analysis
ZCAnalyzed by Zakhar Chumak · founder, GetAppValue·Full methodology·High confidence

Why high confidence: 2,696,346 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

4 answers · auto-generated from this app's public data
How much does Cut the Rope make per month?
Based on our ML-calibrated revenue forecast, Cut the Rope earns approximately $6.7K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
What apps are like Cut the Rope?
Browse the full Puzzle category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes Cut the Rope?
Cut the Rope is published by ZeptoLab on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Cut the Rope's BU Score?
Cut the Rope has a BU Score of 82/100 (Excellent). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.