Super Maze World

58
Super Maze World is an Android app from dGeim in the Arcade category, currently rated 4.7★ across 199 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.
Quality Score is 58: Solid (established niche player). For a Arcade app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.
Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.
- Title & subtitle keyword fit
- Description hook & conversion structure
- Screenshots, ratings, reviews strategy
📊 Performance Tracking LIVE
Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.
| 🧱 MVP baseline (design + 1-store ship) | +$28K |
| 📱 5 unique screens × $4.5K | +$22K |
| 💎 In-app purchase plumbing | +$9K |
| ⚙ Arcade complexity ×1.90 | +$53K |
| 🌐 Cross-platform reach (iOS + Android) | +$62K |
Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.
| 📲 Arcade engagement | ~200 installs / rating |
| 🔁 Arcade D30 retention | 5% |
| 📍 DAU / MAU stickiness | 0.25 |
Heuristic guess from app bundle size, category, store description signals, and release-date stack era. GetAppValue does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.
| 🏷 Category context | Arcade |
| 📦 Tiny game bundle | → Native 2D engine |
How we forecast this revenue
MEDIUM CONFIDENCEBU Investment Matrix
Below median · 54/100MID TIERunderperforming peers- 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
- ⭐ Quality: 4.69★ across 199 reviews — solid.
- 📍 Market: Not yet charting in any of the 9 monitored markets.
- 📈 Growth: last update 295d ago — slow cadence.
- ⚠️ Risk: Low — no material risk signals detected.
💰 Forecast Revenue / mo
MODEL| Excellent rating (4.7★)METRIC | +$2,200 | |
| Established app (7y old)METRIC | +$800 | |
| Ad-supported / freemiumMETRIC | +$600 | |
| Early-stage install base (199 ratings)METRIC | +$400 |
📈 Reviews Growth
LIVE⭐ Rating Trend
LIVEProfile & Insights
Identification
- App name
- Super Maze World
- Developer
- dGeim
- Bundle ID
- sk.alligator.games.mazer
- App Store URL
- Open in App Store
- Category
- Arcade
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- Not found
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Reported revenue signal / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $115/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- $0.99 - $3.49 per item
Founder
Funding
Press & Links
Contacts & Socials
📝 About this app
It’s a new way how to play and escape from the maze (labyrinth).
You can find here a gravity, obstacles, a zoom, a lot of heroes and worlds.
It’s a platform maze game about memory and logic.
You have to find a key and return back to the door, when you want to get to the next level.
Only a part of the maze is visible, but with the zoom you can see much more.
Annoying obstacles in the maze make the game much harder than you can imagine.
But don’t worry, hero has a shield against obstacles in the game.… View full description on the official store →
Track this app’s revenue
FREE📝 Description
95
More by dGeim
View all →Why medium confidence: 199 ratings · no founder-verified revenue (model estimate only).



